#include "CMainMenuState.h"

#include "../core/CRetroInput.h"
#include "../core/CDirect3D.h"
#include "CStateMachine.h"

CMainMenuState::CMainMenuState(void)
{
}


CMainMenuState::~CMainMenuState(void)
{
}


void CMainMenuState::Enter()
{
}

void CMainMenuState::Input(CRetroInput* pInput)
{
	
}

void CMainMenuState::Update(float fDeltaTime)
{
}

void CMainMenuState::Render(CDirect3D* pRender)
{
	

}

void CMainMenuState::Exit()
{
}
